| Ship | Gain | Worth | New SKK |
Notes |
|---|---|---|---|---|
![]() | ![]() | ![]() | More barrage and very good 30 FP+TRP. | |
![]() | ![]() | ![]() | Adds ~30/20/35% more L/M/H damage and 15% more survivability. Unique armor break. | |
![]() | ![]() | ![]() | Decent barrage and an AA gun with stats like rainbow AA. But 100% efficiency on abysmal AA stat is not good. | |
![]() | ![]() | ![]() | Required for Gridman combo, but is otherwise a pretty weak augment. | |
![]() | ![]() | ![]() | More RLD, more TBs, more survivability. | |
![]() | ![]() | ![]() | Huge buff to survivability to make a good ship. Adds ~14% damage. | |
![]() | ![]() | ![]() | Adds ~40% damage, including 10% bonus forever vs enemy stunned once. Freeze extended for 0.5s. Needs one HMS gear instead of Albacore. | |
![]() | ![]() | ![]() | Extends huge buffs like Z1's but to all DDs. May be worth using for some memes like super-buffed Mogador. | |
![]() | ![]() | ![]() | Increases barrage to 100% chance and adds a slash. +10% FP when below half health is not expected to happen. | |
![]() | ![]() | ![]() | Adds 7% main gun damage, a minor debuff, and a weak barrage. | |
![]() | ![]() | ![]() | Adds ~29% L, ~11% M/H damage. Barrage 100% chance and 2x light dmg, making her an ok choice for new players. | |
![]() | ![]() | ![]() | Not a best sub, but can buff I-404 while taking the worst position (usually top). | |
![]() | ![]() | ![]() | Adds ~20% damage. | |
![]() | ![]() | ![]() | Adds ~23% damage. | |
![]() | ![]() | ![]() | Adds some stats and an ok barrage. Klaudia is one of the best healers, but Unicorn exists. | |
![]() | ![]() | ![]() | Adds ~15% damage, including important +15 RLD. Adds a lot of survivability. | |
![]() | ![]() | ![]() | Luna is used for OpSi mobbing, but only (stronghold) bosses could last long enough for her third airstrike. | |
![]() | ![]() | ![]() | Adds ~5/16/5% L/M/H damage and a lot of survivability to make a good ship. | |
![]() | ![]() | ![]() | All around stat/damage improvements to a decent ship. | |
![]() | ![]() | ![]() | Gives Montpelier solid AA and survivability. | |
![]() | ![]() | ![]() | Great improvement to the "AoA", and Nana is decent for doing damage. | |
![]() | ![]() | ![]() | Adds ~24% DPS, including a 10% RLD buff important for META Showdown. | |
![]() | ![]() | ![]() | Adds over 30% more damage and a toggle for offense mode. The Great Wall can be considered for Chapter 15 now. | |
![]() | ![]() | ![]() | From worst SR BB to usable campaign BB and secondary healer. New players can't even get time fuze guns so... | |
![]() | ![]() | ![]() | Adds ~60/77/97% L/M/H damage due to an extremely strong barrage with 80% chance every 10s. | |
![]() | ![]() | ![]() | The AP increase allows Patricia to use Twin 457mm or HSFCR in campaign mob. She is decent through chapter 14. | |
![]() | ![]() | ![]() | Gain RLD, a 3s freeze (enough for rockets but not TBs), and gives all KMS ships +10% damage to frozen enemies. | |
![]() | ![]() | ![]() | Adds over 30% more damage and a toggle for offense mode. The Great Wall can be considered for Chapter 15 now. | |
![]() | ![]() | ![]() | Vastly easier to fulfill the requirements now (e.g. using herself and/or Unicorn). | |
![]() | ![]() | ![]() | Adds ~9% dmg, which is just below C for gain, but we put C because more barrages (dmg uptime) which is her purpose. | |
![]() | ![]() | ![]() | Large buffs to barrages, and enables Gridman with or without combo. | |
![]() | ![]() | ![]() | Adds ~13% single-target damage and 5% survivability. The damage increase would be higher against multiple enemies. | |
![]() | ![]() | ![]() | Adds ~61/57/33% L/M/H damage. Now Saint nears DDGs in light DPS. | |
![]() | ![]() | ![]() | A mini-airstrike every 10s is good for mobbing. | |
![]() | ![]() | ![]() | Faster and stronger buff stacks brings Shangri-La up to average-Enterprise-level in longer battles. | |
![]() | ![]() | ![]() | 1.5x the barrage and +6% equipped airplane damage. Solid gold ship. | |
![]() | ![]() | ![]() | Takes a good barrage from 80% to 100% chance. | |
![]() | ![]() | ![]() | Adds a carpet bomb barrage, and improves the strength and chance of her barrage. | |
![]() | ![]() | ![]() | Adds ~14% damage, making U-81 a top 4 wolf. Good for wolfpack. | |
![]() | ![]() | ![]() | Adds ~14% damage if off flag and more if flag, so now U-96 is strong enough to be put in flag for her barrage as a top 4 wolf. | |
![]() | ![]() | ![]() | Adds ~69% damage. Nice. Still super expensive to retrofit for new players, but UR BB is UR BB. | |
![]() | ![]() | ![]() | Decent barrage and an AA gun with stats like rainbow AA. But 100% efficiency on abysmal AA stat is not good. | |
![]() | ![]() | ![]() | Large buffs to barrages, good stats/damage reduction, and enables Gridman combo. | |
![]() | ![]() | ![]() | Adds a slow/freeze that only guarantees hits for carriers that strike before her, making Yumi a knockoff August. | |
![]() | ![]() | ![]() | Huge stat buffs to herself and Iron Blood DDs. | |
![]() | ![]() | ![]() | Strong boost to damage and AA. |